Learn the fundamentals of game development using industry-standard Unreal Engine software. Play test classic and contemporary games in UNCA’s Esports Center and transform from consumers of video games into creators as you start to think about games from a developer’s perspective.
- Learn the fundamentals of developing 3-D games
- Exposure to games programming using Blueprints in Unreal Engine 5
– Use of open source industry-level software to develop games - Develop a deeper understanding of video game history and context of different types of games
- Compare the similarities and differences in gameplay mechanics over a variety of styles, ranging from classic arcade and console games to modern, resource intensive games
- Analyze how gameplay experiences direct players to learn specific functions and achieve goals
- Workshops – hands-on making of games using industry-standard software, Unreal Engine
- Labs – use of the E-Sports Center to play games that pair with the game development modules
- Direct interaction between players in the several types of competitive gaming: Head to Head, Cooperative Team Play, Speedruns, and Tournaments
- Free Play time with non-competitive games supplemented by reflection journaling and/or group discussions
Morning
- 8 a.m. – Breakfast
- 9 a.m. – Game Development
- 12 p.m. – Lunch & free time
Afternoon
- 1 p.m. – Play test games in Esports Center related to the game development topic of the day
Evening
- 5 p.m. – Dinner
- 6:30 p.m. – Activities / recreation / free time
Options could include: beach volleyball, Asheville Tourists game, observatory, game night, movie - 11 p.m. – Lights out
- June 16 – 21, 2024
- $1,580.00
- Pre-College Programs are open to rising high school sophomores, juniors, and seniors.
- Price includes lodging, meals, all course materials, activities, and excursions
- A $500 deposit is due upon registration with remaining balance due by May 1, 2024. Click here to see our cancellation policy.
- Students reside in campus residence hall and dine in campus dining hall
- Enrollment is open until spaces are filled
- Registration is through the Camp Doc platform. Detailed registration instructions can be found here.
Victoria Bradbury
Victoria Bradbury is an artist and researcher working with virtual reality, code, fiber art and physical computing. She is featured on the Radiance VR Blog, co-editor of Art Hack Practice: Critical Intersections of Art, Innovation and the Maker Movement (Routledge 2020), and an Epic MegaGrant recipient. Her work has been shown at IEEE-GEM, xCoAx, the {Re}Happening, Harvestworks, Future Bodies Symposium, The Albright Knox and The New Britain Museum of American Art. Victoria holds a PhD with CRUMB at the University of Sunderland and an MFA from Alfred University. She is Associate Professor and Chair of New Media at UNC Asheville.
Ashe Cosette
Ashe Cosette is an Asheville-based new media artist and musician best known for her illustration and graphic design work confronting contemporary boundaries between identity, gender, and consciousness. Ashe is a UNCA alumnus and has received MFA in Animation at the Savannah College of Art & Design. Professionally, she has worked as a freelance graphic designer for over fifteen years. She is also an accomplished pianist having played for over 20 years. Currently, Ashe shreds lead guitar in Cam Girl, a nationally touring punk-rock riot-grrl band and has published a full-length LP and four singles. By day, she is a lecturer of New Media at UNC Asheville.
Contact Us
Questions? Please contact us at precollege@unca.edu.